Friday, March 13, 2015

This quarter and review of last semester

Last quarter was based around a TSA (Technology Student's Association) competition, of which i was the fabricator of the design of our animatronic , we earned second place and are going to nationals at the end of June, but this semester i'm going to try to develop an Oculus Rift  video game based around the Unity engine. I'm not sure exactly what the game will have or even the basic premise but i'll try to keep this as up to date as possible, but i will not be developing the game in class until i get my laptop, it's a hassle to spend even 15 minutes transferring game SDK files onto even my at-home desktop which is at least 10x better than the school desktops.

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